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Showing posts from February, 2019

CentOS 4.8 in Virtualbox 5.1.x

Years ago I was part of a project that was developed on and ran on CentOS 4.8. The software we developed was only used in-house so we were able to work around any bugs we found. The development cycle was extremely short, 4 months, considering the end result. While we've backed up the source frequently over the years the software really never got a major facelift. I spent a bit of time over the years making some minor changes (I gave the menu a facelift changing it from rotating gifs to CSS, and made some code changes to deal with a tax shift that happened years ago), but what the project really needs is a major overhaul. One of my goals right from the outset was to open source the project, but this didn't happen because I was simply too swamped with other things to completely audit the code. Also I wanted to simplify the project before exposing it to the world. Initially we based the project on an eCommerce suite (OSCommerce). At the time we were using that suite for an

Setting up revision control for Fasteroids

One of the hobbies I've taken on later in life is developing video games. This isn't actually all that new - over 30 years ago I developed several small games for the Commodore 64 in assembler and BASIC. Of the games I've developed so far the one I've most actively been working on is Fasteroids . Fasteroids is my re-spin of the classic Atari game Asteroids. Over a year ago I put several months of concentrated effort into developing Fasteroids. I took a long hiatus from development, but I started working on Fasteroids again recently. One thing I realized looking at Fasteroids a year later is that I was going to make some major changes, but I also wanted to keep a copy of the code as it is now. The best way to do that seemed to be to put the code under revision control. GameMaker Studio 2, the engine I'm using, has some revision control features built-in to the menu that seem to depend on git. But the user interface doesn't appear to be used by the majority of d

Handbrake/KODI - buying a water cooler for a non-K Core i7-2600

In our living room we have a computer that acts as a media server for several rooms and doubles as an encoding machine for video. We call the server KODI: CPU:Intel Core i7-2600 (4 cores @ 3.8GHz plus Hyperthreading) Motherboard: Intel Gigabyte H67MA-D2H-B3 RAM: 16GB Disks: 120GB Samsung SSD 840 + 8TB Seagate ST80000VN0022-2EL Graphics: NVidia GeForce GTX 970 OS: Xubuntu 18.04 Stored on KODI is most of my DVD and Blu-ray library. DVD files are pretty small (approximately 1.2GB compressed), but Blu-ray files can be pretty huge when they're first extracted (sometimes as large as 35GB). In just over 7 months I managed to almost fill our 8TB hard drive with all the Blu-ray discs I own so I needed to find a method to deal with the problem. Buying a larger hard drive was out of the question because my media library tends to grow in a rate that outpaces a reasonable price for drives (to me $200CDN would be a sweet spot for something like an 8TB drive - I paid $330 for mine). Th